How we transformed ad monetization for this hyper-casual puzzle game through strategic network optimization and rewarded video placement
Color Pop was struggling with low eCPMs and poor mediation. Our customized waterfall strategy and rewarded video optimization delivered dramatic results.
Color Pop, a simple but addictive puzzle game with over 5 million downloads, was facing significant monetization challenges:
The developer was generating just $5,000/month from ads despite healthy download numbers and active users.
We implemented a comprehensive monetization overhaul focused on four key areas:
Built a dynamic waterfall with 8 carefully selected networks prioritized by performance, geography, and user behavior.
Redesigned placement timing and introduced "Double Rewards" incentives, boosting completion to 89%.
Shifted from random ads to level-completion triggers, reducing accidental clicks by 40%.
Implemented real-time bidding and dynamic floor pricing, reducing latency by 35%.
We conducted extensive A/B testing across 12 networks to build the optimal stack:
IronSource
AppLovin MAX
Unity Ads
AdMob
Plus Fyber, Vungle, Tapjoy, and Meta Audience Network for diversified demand. The combination increased competition and boosted fill rates to 98%.
Within 3 months of implementation, Color Pop saw dramatic improvements: